If you worked at Valve, the videogame company that brought you Half-Life and Portal, you wouldn’t get a title, a boss, or a pre-defined department (or even team). What you would get is a job with perhaps the most innovative company in the industry today.
Studies suggest 3 million jobs are still open if you have the skills, and some companies are even willing to train you on the job. This sneak peak at Valve’s employee handbook tells you what they expect of their employees, from peer reviews to T-shaped people.

Now that one of the world’s foremost authorities on economic development declares capitalism “superseded by creativity and the ability to innovate,” it’s a good time for designers to find work. Here are some recommendations for getting seen and getting paid.