Lay down some trippy tunes with a $1 Moog while the offer lasts. Plus, Sim City meets music looper in the addictive Isle of Tune.
This vintage-looking virtual instrument resembles Zoran Djuranovic’s New Media capstone from last year.
The Animoog takes the familiar, spaced-out sound profile Moog is famous for and warps it, using the iPad’s multi-touch interface and some very cool animated visualizations to create a unique instrument. It’s simple enough for anyone to play, but also deep enough to encourage extended experimentation. On top of that accomplishment, the Animoog is just about the trippiest sound-thing available for the iPad.
The app debuts in the App Store this week for an introductory price of $1. After a short while, it will go up to $30. If you’re at all interested in making music on your iPad, you should download this and start playing with it….
The musical instruments company, founded by electronics pioneer Bob Moog in the 1950s, makes keyboards that sell for thousands of dollars and are used in studios and on stages by the biggest names in rock and pop. Radiohead, Rush, Air, Stevie Wonder — they’re all Moog devotees.
Back in the 1990s there was a grid-based looper called Absolut DJ. Musicians like DJ Spooky would add arrows and other symbols to the matrix, steering the music around like virtual traffic cops. That site is long gone, but this sounds like a worthy successor.
We haven’t seen anything remotely like Isle of Tune for iPad, which was released Friday, with the exception of the web-based Isle of Tune, which impressed us late last year with its utterly unique approach to songsmithery.
Both apps let you draw roads, populate them with houses and trees to indicate beats and notes, and then activate the whole thing with cars that drive down the streets in predictable patterns, “playing” each thing they drive past.
And speaking of New Media capstones, this throwable camera is reminiscent of Jesse Melanson’s Club Ball capstone.
Jonas Pfeil, a student from the Technical University of Berlin, has created a rugged, grapefruit-sized ball that has 36 fixed-focus, 2-megapixel digital camera sensors built in. The user simply throws the ball into the air and photos are simultaneously taken with all 36 cameras to create a full, spherical panorama of the surrounding scene. The ball itself is made with a 3D printer, and the innards (which includes 36 STM VS6724 CMOS camera sensors, an accelerometer, and two microcontrollers to control the cameras) are adequately padded, so presumably it doesn’t matter if you’re bad at throwing and catching.