Jun 092010
 

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http://rss.slashdot.org/~r/Slashdot/slashdot/~3/Fa3g3-h6mvA/Chinese-Internet-Addiction-Boot-Camp-Prison-Break

UgLyPuNk writes “A group of inmates at the Huai’an Internet Addiction Treatment Centre decided they’d had enough of the ‘monotonous work and intensive training.’ Working together, they tied their duty supervisor to his bed and made a run for it. The 14 patients, aged from 15 to 22, hailed a taxi to take them to a nearby town — but were uncovered when the driver took them to the police station instead, suspicious of the identically dressed young men who were unable to pay the fare.”

Jun 092010
 

http://rss.slashdot.org/~r/Slashdot/slashdot/~3/Fa3g3-h6mvA/Chinese-Internet-Addiction-Boot-Camp-Prison-Break

UgLyPuNk writes “A group of inmates at the Huai’an Internet Addiction Treatment Centre decided they’d had enough of the ‘monotonous work and intensive training.’ Working together, they tied their duty supervisor to his bed and made a run for it. The 14 patients, aged from 15 to 22, hailed a taxi to take them to a nearby town — but were uncovered when the driver took them to the police station instead, suspicious of the identically dressed young men who were unable to pay the fare.”

May 042010
 

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(via Owen Smith)

Preparing Youth for Careers in Entertainment Software

In 2007 the ESA Foundation established a scholarship program to assist women and minority students who are pursuing degrees leading to careers in Computer & Video Game Arts. In 2009 we extended this opportunity to graduating high school seniors, doubling the amount of awards granted from 15 to 30.

The scholarships are offered for full-time undergraduate study at accredited four-year colleges and universities in the USA. Up to 30 scholarships of $3,000 each will be awarded annually, 15 to graduating high school seniors and 15 to current college students.

International Scholarship and Tuition Services, Inc. (ISTS) administer this scholarship program. To apply, please visit https://aim.applyists.net/esaf by May 15, 2010 for the 2010-2011 academic year. If you have any questions regarding the online application process, please contact ISTS at 877-525-8491 or by email at info [AT] applyists [DOT] com.

http://www.theesa.com/foundation/scholarship.asp

May 042010
 

(via Owen Smith)

Preparing Youth for Careers in Entertainment Software

In 2007 the ESA Foundation established a scholarship program to assist women and minority students who are pursuing degrees leading to careers in Computer & Video Game Arts. In 2009 we extended this opportunity to graduating high school seniors, doubling the amount of awards granted from 15 to 30.

The scholarships are offered for full-time undergraduate study at accredited four-year colleges and universities in the USA. Up to 30 scholarships of $3,000 each will be awarded annually, 15 to graduating high school seniors and 15 to current college students.

International Scholarship and Tuition Services, Inc. (ISTS) administer this scholarship program. To apply, please visit https://aim.applyists.net/esaf by May 15, 2010 for the 2010-2011 academic year. If you have any questions regarding the online application process, please contact ISTS at 877-525-8491 or by email at info [AT] applyists [DOT] com.

http://www.theesa.com/foundation/scholarship.asp

Dec 272009
 

Bookmark: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/zAYPCYonGY4/Girl-Gamers-More-Hardcore-Than-Guys Jon Ippolito’s notes: “Scientific American reports on a study published this month in the Journal of Communication, which found that women who engage in a role-playing game online actually commit more time on average than the male players do. The authors surveyed 7,000 players logged in to EverQuest II (PDF), and found that the average age of the gamers surveyed was 31, and that playing time tended to increase with age. Interestingly, however, the female gamers not only tended to log more time online (29 hours per week versus 25 for the males), but were also more likely to lie about how much they really play.”

You can find more of Jon Ippolito’s bookmarks at – http://delicious.com/1000_people

Dec 272009
 

Bookmark: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/zAYPCYonGY4/Girl-Gamers-More-Hardcore-Than-Guys Jon Ippolito’s notes: “Scientific American reports on a study published this month in the Journal of Communication, which found that women who engage in a role-playing game online actually commit more time on average than the male players do. The authors surveyed 7,000 players logged in to EverQuest II (PDF), and found that the average age of the gamers surveyed was 31, and that playing time tended to increase with age. Interestingly, however, the female gamers not only tended to log more time online (29 hours per week versus 25 for the males), but were also more likely to lie about how much they really play.”

You can find more of Jon Ippolito’s bookmarks at – http://delicious.com/1000_people

Dec 272009
 

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Bookmark: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/zAYPCYonGY4/Girl-Gamers-More-Hardcore-Than-Guys Jon Ippolito’s notes: “Scientific American reports on a study published this month in the Journal of Communication, which found that women who engage in a role-playing game online actually commit more time on average than the male players do. The authors surveyed 7,000 players logged in to EverQuest II (PDF), and found that the average age of the gamers surveyed was 31, and that playing time tended to increase with age. Interestingly, however, the female gamers not only tended to log more time online (29 hours per week versus 25 for the males), but were also more likely to lie about how much they really play.”

You can find more of Jon Ippolito’s bookmarks at – http://delicious.com/1000_people