Alberti would have had an aneurysm if he had seen this Augmented Perspective.
“A camera fixed on the concrete cube sculpture recognizes the presence of human faces within its scope. With a randomized choice it will focus on one of the bystanders and adjust its movement to his; tracking the eye movements of the viewer, a software computes the corresponding angle of view projecting onto the cube the very section of the space the sculpture is blocking from the viewers eye; thus making the cube appear transparent.”
I’m not sure whether these games add up to anything more than technical demos, but they do look fun.
More wacky games with Augmented Reality:
(Via Bruce Sterling)