Intermedia meets new media; performance meets documentation; from the archive: When Idols Die: An Ode to Robert Wilson

http://www.youtube.com/watch?v=d0Nos8tDCPc

ode-robert-wilson-thumb

FEBRUARY 16, 2010 | ISSUE 46–07

WASHINGTON–The U.S. economy ceased to function this week after unexpected existential remarks by Federal Reserve chairman Ben Bernanke shocked Americans into realizing that money is, in fact, just a meaningless and intangible social construct.

What began as a routine report before the Senate Finance Committee Tuesday ended with Bernanke passionately disavowing the entire concept of currency, and negating in an instant the very foundation of the world’s largest economy.

“Though raising interest rates is unlikely at the moment, the Fed will of course act appropriately if we–if we–” said Bernanke, who then paused for a moment, looked down at his prepared statement, and shook his head in utter disbelief. “You know what? It doesn’t matter. None of this–this so-called ‘money’–really matters at all.”

“It’s just an illusion,” a wide-eyed Bernanke added as he removed bills from his wallet and slowly spread them out before him. “Just look at it: Meaningless pieces of paper with numbers printed on them. Worthless.”

According to witnesses, Finance Committee members sat in thunderstruck silence for several moments until Sen. Orrin Hatch (R-UT) finally shouted out, “Oh my God, he’s right. It’s all a mirage. All of it–the money, our whole economy–it’s all a lie!”

Screams then filled the Senate Chamber as lawmakers and members of the press ran for the exits, leaving in their wake aisles littered with the remains of torn currency.

As news of the nation’s collectively held delusion spread, the economy ground to a halt, with dumbfounded citizens everywhere walking out on their jobs as they contemplated the little green drawings of buildings and dead white men they once used to measure their adequacy and importance as human beings.

At the New York Stock Exchange, Wednesday morning’s opening bell echoed across a silent floor as the few traders who arrived for work out of habit looked up blankly at the meaningless scrolling numbers on the flashing screens above.

“I’ve spent 25 years in this room yelling ‘Buy, buy! Sell, sell!’ and for what?” longtime trader Michael Palermo said. “All I’ve done is move arbitrary designations of wealth from one column to another, wasting my life chasing this unattainable hallucination of wealth.”

“What a cruel cosmic joke,” he added. “I’m going home to hug my daughter.”

Sources at the White House said President Obama was “still trying to get his head around all this” and was in seclusion with his coin collection, muttering “it’s just metal, it’s just metal” over and over again.

“The president will be making a statement very soon,” press secretary Robert Gibbs told reporters. “At the moment, though, his mind is just too blown to comment.”

A few U.S. banks have remained open, though most teller windows are unmanned due to a lack of interest in transactions involving mere scraps of paper or, worse, decimal points and computer data signifying mere scraps of paper. At a Bank of America branch in Spokane, WA, curious former customers wandered aimlessly through a large empty vault, while several would-be robbers of a Chase bank in Columbus, OH reportedly put their guns down and exited the building hand in hand with security guards, laughing over the inherent absurdity of the idea of $100 bills.

Likewise, the real estate industry has all but vanished, with mortgage lenders seeing no reason to stop people from reclaiming their foreclosed-upon homes.

“I don’t even know what we were thinking in the first place,” said former banker Nathan Collins of Brandon, MS, as he jimmyed open a door to allow a single mother and her five children to move back into their house. “A bunch of people sign a bunch of papers, and now this family has no place to live? That’s just plain ludicrous.”

The realization that money is nothing more than an elaborate head game seems to have penetrated the entire country: In Wilmington, DE, for instance, a collection agent reportedly broke down in joyful sobs when he informed a woman on the other end of the phone that he had absolutely no reason to harass her anymore, as her Discover Card debt was no longer comprehensible.

For some Americans, the fog of disbelief surrounding the nation’s epiphany has begun to lift, with many building new lives free from the illusion of money.

“It’s back to basics for me,” Bernard Polk of Waverly, OH said. “I’m going to till the soil for my own sustenance and get anything else I need by bartering. If I want milk, I’ll pay for it in tomatoes. If need a new hoe, I’ll pay for it in lettuce.”

When asked, hypothetically, how he would pay for complicated life-saving surgery for a loved one, Polk seemed uncertain.

“That’s a lot of vegetables, isn’t it?” he said

Bookmark this category

FEBRUARY 16, 2010 | ISSUE 46–07

WASHINGTON–The U.S. economy ceased to function this week after unexpected existential remarks by Federal Reserve chairman Ben Bernanke shocked Americans into realizing that money is, in fact, just a meaningless and intangible social construct.

What began as a routine report before the Senate Finance Committee Tuesday ended with Bernanke passionately disavowing the entire concept of currency, and negating in an instant the very foundation of the world’s largest economy.

“Though raising interest rates is unlikely at the moment, the Fed will of course act appropriately if we–if we–” said Bernanke, who then paused for a moment, looked down at his prepared statement, and shook his head in utter disbelief. “You know what? It doesn’t matter. None of this–this so-called ‘money’–really matters at all.”

“It’s just an illusion,” a wide-eyed Bernanke added as he removed bills from his wallet and slowly spread them out before him. “Just look at it: Meaningless pieces of paper with numbers printed on them. Worthless.”

According to witnesses, Finance Committee members sat in thunderstruck silence for several moments until Sen. Orrin Hatch (R-UT) finally shouted out, “Oh my God, he’s right. It’s all a mirage. All of it–the money, our whole economy–it’s all a lie!”

Screams then filled the Senate Chamber as lawmakers and members of the press ran for the exits, leaving in their wake aisles littered with the remains of torn currency.

As news of the nation’s collectively held delusion spread, the economy ground to a halt, with dumbfounded citizens everywhere walking out on their jobs as they contemplated the little green drawings of buildings and dead white men they once used to measure their adequacy and importance as human beings.

At the New York Stock Exchange, Wednesday morning’s opening bell echoed across a silent floor as the few traders who arrived for work out of habit looked up blankly at the meaningless scrolling numbers on the flashing screens above.

“I’ve spent 25 years in this room yelling ‘Buy, buy! Sell, sell!’ and for what?” longtime trader Michael Palermo said. “All I’ve done is move arbitrary designations of wealth from one column to another, wasting my life chasing this unattainable hallucination of wealth.”

“What a cruel cosmic joke,” he added. “I’m going home to hug my daughter.”

Sources at the White House said President Obama was “still trying to get his head around all this” and was in seclusion with his coin collection, muttering “it’s just metal, it’s just metal” over and over again.

“The president will be making a statement very soon,” press secretary Robert Gibbs told reporters. “At the moment, though, his mind is just too blown to comment.”

A few U.S. banks have remained open, though most teller windows are unmanned due to a lack of interest in transactions involving mere scraps of paper or, worse, decimal points and computer data signifying mere scraps of paper. At a Bank of America branch in Spokane, WA, curious former customers wandered aimlessly through a large empty vault, while several would-be robbers of a Chase bank in Columbus, OH reportedly put their guns down and exited the building hand in hand with security guards, laughing over the inherent absurdity of the idea of $100 bills.

Likewise, the real estate industry has all but vanished, with mortgage lenders seeing no reason to stop people from reclaiming their foreclosed-upon homes.

“I don’t even know what we were thinking in the first place,” said former banker Nathan Collins of Brandon, MS, as he jimmyed open a door to allow a single mother and her five children to move back into their house. “A bunch of people sign a bunch of papers, and now this family has no place to live? That’s just plain ludicrous.”

The realization that money is nothing more than an elaborate head game seems to have penetrated the entire country: In Wilmington, DE, for instance, a collection agent reportedly broke down in joyful sobs when he informed a woman on the other end of the phone that he had absolutely no reason to harass her anymore, as her Discover Card debt was no longer comprehensible.

For some Americans, the fog of disbelief surrounding the nation’s epiphany has begun to lift, with many building new lives free from the illusion of money.

“It’s back to basics for me,” Bernard Polk of Waverly, OH said. “I’m going to till the soil for my own sustenance and get anything else I need by bartering. If I want milk, I’ll pay for it in tomatoes. If need a new hoe, I’ll pay for it in lettuce.”

When asked, hypothetically, how he would pay for complicated life-saving surgery for a loved one, Polk seemed uncertain.

“That’s a lot of vegetables, isn’t it?” he said

I’m starting a project inspired by the ever evolvement of social networking sites such as facebook and twitter. Status Updates have developed from rhetorical information to full on debates, some spanning several paragraphs. But by being hosted on a public platform in which virtually anyone can let their opinion be known these threads can become tough to intemperate very quickly. Multiple conversations with separate meanings often appear in the same thread, making interpretation of the dialog difficult to follow.

This project is intended to exploit that fact and use it as a platform of creativity. It is also a question as to who owns the content on a public domain? If someone uses something you freely post for their own benefit are those people entitled to it? Let us know your opinion at [ http://strangestatus.wordpress.com/category/inspiration/ ]STRANGE STATUS.com

Alexander Marquis New Media “Never be ashamed to ask for information. The ignorant man will always be ignorant if he fears that by asking he will display ignorance.” -Booker T. Washington

Bookmark this category
I’m starting a project inspired by the ever evolvement of social networking sites such as facebook and twitter. Status Updates have developed from rhetorical information to full on debates, some spanning several paragraphs. But by being hosted on a public platform in which virtually anyone can let their opinion be known these threads can become tough to intemperate very quickly. Multiple conversations with separate meanings often appear in the same thread, making interpretation of the dialog difficult to follow.

This project is intended to exploit that fact and use it as a platform of creativity. It is also a question as to who owns the content on a public domain? If someone uses something you freely post for their own benefit are those people entitled to it? Let us know your opinion at [ http://strangestatus.wordpress.com/category/inspiration/ ]STRANGE STATUS.com

Alexander Marquis New Media “Never be ashamed to ask for information. The ignorant man will always be ignorant if he fears that by asking he will display ignorance.” -Booker T. Washington

excerpt from Roughly Drafted: “I’m a full-time Flash developer and I’d love to get paid to make Flash sites for the iPad. I want that to make sense — but it doesn’t. Flash on the iPad will not (and should not) happen — and the main reason, as I see it, is one that never gets talked about: current Flash sites could never be made to work well on any touchscreen device, and this cannot be solved by Apple, Adobe, or magical new hardware. That’s not because of slow mobile performance, battery drain or crashes. It’s because of the hover or mouseover problem. … All that Apple and Adobe could ever do is make current Flash content visible. It would be seen, but very often would not work.”

http://rss.slashdot.org/~r/Slashdot/slashdot/~3/CkNWaccwT8E/Why-Flash-Is-Fundamentally-Flawed-On-Touchscreen-Devices

Bookmark this category

excerpt from Roughly Drafted: “I’m a full-time Flash developer and I’d love to get paid to make Flash sites for the iPad. I want that to make sense — but it doesn’t. Flash on the iPad will not (and should not) happen — and the main reason, as I see it, is one that never gets talked about: current Flash sites could never be made to work well on any touchscreen device, and this cannot be solved by Apple, Adobe, or magical new hardware. That’s not because of slow mobile performance, battery drain or crashes. It’s because of the hover or mouseover problem. … All that Apple and Adobe could ever do is make current Flash content visible. It would be seen, but very often would not work.”

http://rss.slashdot.org/~r/Slashdot/slashdot/~3/CkNWaccwT8E/Why-Flash-Is-Fundamentally-Flawed-On-Touchscreen-Devices

If you’re used to snippet-based code editors like TextMate, this may not turbocharge your workflow. But if you like CSS, you’ll find the syntax familiar. Zen-coding A screencast with a quick overview of its capabilities

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If you’re used to snippet-based code editors like TextMate, this may not turbocharge your workflow. But if you like CSS, you’ll find the syntax familiar. Zen-coding A screencast with a quick overview of its capabilities

CALL FOR SUBMISSIONS BY 15 MARCH 2010 CATHARINE CLARK GALLERY 150 MINNA STREET, GROUND FLOOR SAN FRANCISCO, CA 94103 www.cclarkgallery.com

Teen Age: You Just Don’t Understand Curated by Ken Goldberg An art exhibition at the Catharine Clark Gallery in San Francisco during ZER01 / 2010 01SJ Biennial Art Exhibit andFestival in Fall 2010. Seeking proposals for works of art by collaborative teams that include at least one person under 18 andone person over 21.

“High school’s full of phonies, and all you do is study so that you can learn enough to be smart enough to be able to buy agoddam Cadillac some day, and you have to keep making believe you give adamn if the football team loses.” –D.Salinger, The Catcher in the Rye.

Teenagers push the boundaries of accepted behavior in every era. They thrive despite raging hormones, clueless parents,ridiculous authority figures, and the dawning recognition that the entire status quo is absurd. They will define the future ofnew media.

Teen Age: You Just Don’t Understand is the working title for an exhibition that aims to illuminate and challenge the shiftingroles of new media in contemporary life, from Facebook to Flickr to texting to Twitter. We seek to encourage collaborationbetween teens and more experienced artists. Submitted artwork can addressany contemporary issues at the intersection ofart, technology, and culture and can be in any format or medium (electronic, painting, photography, sculpture, etc.), but must be submitted by collaborative teams that includes at least one person under 18 and one person over 21.

Accepted works will be exhibited at Catharine Clark Gallery in San Francisco to coincide with the 2010 01SJ Biennial:”Build Your Own World”: http://zero1.org/01sj/2010-biennial ; Submissions are due 15 March 2010

Submission Guidelines:

Submit the URL of a website that briefly describes your proposal listingthese 6 characteristics: 1) Title, 2) Concept Description (up to 500 words), 3) Images (up to four), 4) Bios of team members (up to 200 words each),5) Format and Technical Requirements: list hardware and software neededto present your work, spatial and soundrequirements, what equipment you will provide, and what you will need fromthe gallery, and 6) Contact information.

Sorry, no attachments or other formats accepted. Please email the URL to email info [AT] cclarkgallery [DOT] com with the subject line Teen Age Exhibition Proposal.

For questions about submissions, contact Catharine Clark Gallery at (415)399-1439.

Bookmark this category

CALL FOR SUBMISSIONS BY 15 MARCH 2010 CATHARINE CLARK GALLERY 150 MINNA STREET, GROUND FLOOR SAN FRANCISCO, CA 94103 www.cclarkgallery.com

Teen Age: You Just Don’t Understand Curated by Ken Goldberg An art exhibition at the Catharine Clark Gallery in San Francisco during ZER01 / 2010 01SJ Biennial Art Exhibit andFestival in Fall 2010. Seeking proposals for works of art by collaborative teams that include at least one person under 18 andone person over 21.

“High school’s full of phonies, and all you do is study so that you can learn enough to be smart enough to be able to buy agoddam Cadillac some day, and you have to keep making believe you give adamn if the football team loses.” –D.Salinger, The Catcher in the Rye.

Teenagers push the boundaries of accepted behavior in every era. They thrive despite raging hormones, clueless parents,ridiculous authority figures, and the dawning recognition that the entire status quo is absurd. They will define the future ofnew media.

Teen Age: You Just Don’t Understand is the working title for an exhibition that aims to illuminate and challenge the shiftingroles of new media in contemporary life, from Facebook to Flickr to texting to Twitter. We seek to encourage collaborationbetween teens and more experienced artists. Submitted artwork can addressany contemporary issues at the intersection ofart, technology, and culture and can be in any format or medium (electronic, painting, photography, sculpture, etc.), but must be submitted by collaborative teams that includes at least one person under 18 and one person over 21.

Accepted works will be exhibited at Catharine Clark Gallery in San Francisco to coincide with the 2010 01SJ Biennial:”Build Your Own World”: http://zero1.org/01sj/2010-biennial ; Submissions are due 15 March 2010

Submission Guidelines:

Submit the URL of a website that briefly describes your proposal listingthese 6 characteristics: 1) Title, 2) Concept Description (up to 500 words), 3) Images (up to four), 4) Bios of team members (up to 200 words each),5) Format and Technical Requirements: list hardware and software neededto present your work, spatial and soundrequirements, what equipment you will provide, and what you will need fromthe gallery, and 6) Contact information.

Sorry, no attachments or other formats accepted. Please email the URL to email info [AT] cclarkgallery [DOT] com with the subject line Teen Age Exhibition Proposal.

For questions about submissions, contact Catharine Clark Gallery at (415)399-1439.

:excerptstart:Edinburgh interaction design competition–deadline in March.excerptend

Create10 :: the conference for innovative interaction design

30th June – 2nd July 2010

Edinburgh Napier University, Edinburgh UK

http://www.create-conference.org/

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

The Create10 conference is seeking submissions in the form of full papers, workshops, short presentations, demonstrations and exhibits.

THEME : : Transitions

Analogue <> Digital

Academic <>Practice

Place <> Time

Real <> Virtual

We invite case studies of innovative design from the commercial, academic, public, government and research sectors. Cases can come from any paradigm – the web, mobile and hand held, products or consumer electronics. We would particularly like to encourage submissions from students. They will be given the opportunity to showcase and discuss both finished work and work-in-progress in a supportive environment.

The Create conference centres on the discipline of interaction design, a young disciple with roots in human-computer interaction, ergonomics, product and graphic design, multi-media and art. An interaction designer is a difficult person to pigeon hole and can be found in mobile phone companies, consumer product manufacturers, design consultancies, as a single practitioner, or within academic computing and design departments.

We are seeking original, unpublished work under the following categories:

Full Papers (2 stage submission)

: : High quality academic papers for peer review (max 6 pages)

Other Submissions (single stage)

: : Practical half-day workshops

: : Short papers and/or case studies from practitioners within the field

: : Short presentations and/or posters from students to be presented in informal student sessions

: : Demonstrations and/or videos of installation-based exhibits or creative work in progress

Please note that all successful authors will be expected to pay to register for the event.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

IMPORTANT DATES

Submissions of :

max 1 page abstracts for papers : 15th March 2010

max 2 page proposals for all other submissions : 31st March 2010

Notification of acceptance : Early April 2010

Full paper submission : End of April 2010

http://www.create-conference.org/calls-for-participation/

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Student Design Competition

In addition to the above call Create10 is organising a unique competition for students.

Today=92s art, design and technology students are the people who will be defining what the interdisciplinary field of interaction design will become in the near future. Create10 is a conference that celebrates innovative interaction design, whether digital products, services, environments or new interaction paradigms.

This competition is aimed at students from a wide range of disciplines, for example: interaction design, product design, industrial design, communications design, architecture, fashion, multimedia, HCI, and related fields. Students, both undergraduate and postgraduate, can enter for up to a year after completing their studies.

Entries will be assessed by a jury of leading creative design practitioners and academics: Dr Shaleph O=92Neill, Mark Daniels, Anab Jain, Crispin Jones, Di Mainstone, Christopher Pearson

All selected submissions will be exhibited at the Create10 conference exhibition in June/July 2010 in Edinburgh, at New Media Scotland’s Inspace. There will be one free conference place available for each successful entry, as well as access to assistance with travel.

Further details here: http://www.create-conference.org/student-competition/=

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

http://www.create-conference.org/

On 25 February 2009, the University launched its new name, Edinburgh Napier=

University. For more information please visit our website.

Edinburgh Napier University is one of the top 10 universities in the UK for=

graduate employability (HESA 2009)

Create10 :: the conference for innovative interaction design

30th June – 2nd July 2010

Edinburgh Napier University, Edinburgh UK

http://www.create-conference.org/

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

The Create10 conference is seeking submissions in the form of full papers, workshops, short presentations, demonstrations and exhibits.

THEME : : Transitions

Analogue Digital

Academic Practice

Place Time

Real Virtual

We invite case studies of innovative design from the commercial, academic, public, government and research sectors. Cases can come from any paradigm – the web, mobile and hand held, products or consumer electronics. We would particularly like to encourage submissions from students. They will be given the opportunity to showcase and discuss both finished work and work-in-progress in a supportive environment.

The Create conference centres on the discipline of interaction design, a young disciple with roots in human-computer interaction, ergonomics, product and graphic design, multi-media and art. An interaction designer is a difficult person to pigeon hole and can be found in mobile phone companies, consumer product manufacturers, design consultancies, as a single practitioner, or within academic computing and design departments.

We are seeking original, unpublished work under the following categories:

Full Papers (2 stage submission)

: : High quality academic papers for peer review (max 6 pages)

Other Submissions (single stage)

: : Practical half-day workshops

: : Short papers and/or case studies from practitioners within the field

: : Short presentations and/or posters from students to be presented in informal student sessions

: : Demonstrations and/or videos of installation-based exhibits or creative work in progress

Please note that all successful authors will be expected to pay to register for the event.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

IMPORTANT DATES

Submissions of :

max 1 page abstracts for papers : 15th March 2010

max 2 page proposals for all other submissions : 31st March 2010

Notification of acceptance : Early April 2010

Full paper submission : End of April 2010

http://www.create-conference.org/calls-for-participation/

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Student Design Competition

In addition to the above call Create10 is organising a unique competition for students.

Today=92s art, design and technology students are the people who will be defining what the interdisciplinary field of interaction design will become in the near future. Create10 is a conference that celebrates innovative interaction design, whether digital products, services, environments or new interaction paradigms.

This competition is aimed at students from a wide range of disciplines, for example: interaction design, product design, industrial design, communications design, architecture, fashion, multimedia, HCI, and related fields. Students, both undergraduate and postgraduate, can enter for up to a year after completing their studies.

Entries will be assessed by a jury of leading creative design practitioners and academics: Dr Shaleph O=92Neill, Mark Daniels, Anab Jain, Crispin Jones, Di Mainstone, Christopher Pearson

All selected submissions will be exhibited at the Create10 conference exhibition in June/July 2010 in Edinburgh, at New Media Scotland’s Inspace. There will be one free conference place available for each successful entry, as well as access to assistance with travel.

Further details here: http://www.create-conference.org/student-competition/=

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

http://www.create-conference.org/

On 25 February 2009, the University launched its new name, Edinburgh Napier=

University. For more information please visit our website.

Edinburgh Napier University is one of the top 10 universities in the UK for=

graduate employability (HESA 2009)

The creators of the site said: ‘Don’t get us wrong, we love the whole location-aware thing. The information is very interesting and can be used to create some pretty awesome applications. However, the way in which people are stimulated to participate in sharing this information is less awesome.’ How long until the first actual robbery takes place?”

http://yro.slashdot.org/story/10/02/18/1340202/I-Use-Twitter-Please-Rob-Me

:

“A Pennsylvania high school is using laptops they issued to students to spy on them in homes and outside of school. According to a class action filling the webcams and microphones in these laptops could be remotely activated by school officials, and have been used in this role. One student was accused of ‘improper behavior in his home’ and the school provided a photo taken via his laptop as proof.”

http://rss.slashdot.org/~r/Slashdot/slashdot/~3/KOiPcu-Dn7s/PA-School-Spied-On-Students-Via-School-Issued-Laptop-Webcams

Bookmark this category

The creators of the site said: ‘Don’t get us wrong, we love the whole location-aware thing. The information is very interesting and can be used to create some pretty awesome applications. However, the way in which people are stimulated to participate in sharing this information is less awesome.’ How long until the first actual robbery takes place?”

http://yro.slashdot.org/story/10/02/18/1340202/I-Use-Twitter-Please-Rob-Me

Bookmark this category
:

“A Pennsylvania high school is using laptops they issued to students to spy on them in homes and outside of school. According to a class action filling the webcams and microphones in these laptops could be remotely activated by school officials, and have been used in this role. One student was accused of ‘improper behavior in his home’ and the school provided a photo taken via his laptop as proof.”

http://rss.slashdot.org/~r/Slashdot/slashdot/~3/KOiPcu-Dn7s/PA-School-Spied-On-Students-Via-School-Issued-Laptop-Webcams

Biomimicry meets architecture. Could be a great leap forward in sustainability, but could also give a whole new meaning to the concept of a “sick” building.

http://www.buildingcentre.co.uk/events/event_diary_details.asp?id=510

Unconventional Computing & Architecture

Friday 26 February, 9.00am – 6.00pm

This one-day conference explores new materials for architectural practice in the 21st century. International architects and scientists will explore the decision-making properties of matter and how this may be applied to create increasingly life-like buildings.

Organised by The Bartlett´s Advanced Virtual and Technological Architecture Research (AVATAR) group, (((A-OK name for 2010))) the conference aims to bring together architects and scientists who are working with new technologies that are capable of self-assembly and organization.

Such technologies may form the basis for architecture generated by unconventional computing techniques which range from the actions of protocells, (entirely synthetic DNA-less agents), slime moulds (simple organisms with very complex behaviours), crystalline computing (using the organizing properties of molecules) and algae (that can be engineered to respond to environments in new ways).

“Increasingly life-like buildings.” Uhm… what if they’re predatory?–Bruce Sterling

http://www.wired.com/beyond_the_beyond/2010/02/unconventional-computing-and-architecture/

Biomimicry meets architecture. Could be a great leap forward in sustainability, but could also give a whole new meaning to the concept of a “sick” building.

http://www.buildingcentre.co.uk/events/event_diary_details.asp?id=510

Unconventional Computing & Architecture

Friday 26 February, 9.00am – 6.00pm

This one-day conference explores new materials for architectural practice in the 21st century. International architects and scientists will explore the decision-making properties of matter and how this may be applied to create increasingly life-like buildings.

Organised by The Bartlett´s Advanced Virtual and Technological Architecture Research (AVATAR) group, (((A-OK name for 2010))) the conference aims to bring together architects and scientists who are working with new technologies that are capable of self-assembly and organization.

Such technologies may form the basis for architecture generated by unconventional computing techniques which range from the actions of protocells, (entirely synthetic DNA-less agents), slime moulds (simple organisms with very complex behaviours), crystalline computing (using the organizing properties of molecules) and algae (that can be engineered to respond to environments in new ways).

“Increasingly life-like buildings.” Uhm… what if they’re predatory?–Bruce Sterling

http://www.wired.com/beyond_the_beyond/2010/02/unconventional-computing-and-architecture/

Maybe Chris Dodd will look into these fraud cases.  Or maybe he’ll blame the insurance companies. Or maybe he has other things on his mind.

An iPhone insurance carrier says that four in six claims are suspicious, and is worse when a new model appears on the market.

Full text at http://www.tomsguide.com/us/iPhone-Upgrade-Insurance-Hammer-Car,news-5845.html

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